FTS Table2 Tab

tables tab

Table Size:

If you set the Table Size to be A-F, then all of your tables will be automatically resized when they are opened. For example, if you set the Table Size to be D, and Table D is set to be 802 pixels, then all of your tables will be set to a width of 802 (and the height is set automatically to keep the normal table aspect ratio).

If you set the Table Size to be "None", then the software will not automatically resize your tables. You can manually resize the table to any size your like. If you use the Custom Layout feature on the Full Tilt table (click on Layout...Manage Custom Layouts on any FT table), then the Custom Layout feature will resize your tables to the sizes you specify there. All of the features of FT Shortcuts work with any table size up to a maximum width of 849 pixels.

With FT Shortcuts version 3.00 and later, you do not have to use a fixed table size A-F in order for Shortcuts to work properly. Your open tables can be of different sizes (so that you can use one size table on one of your monitors and another size table on your other monitor). Setting the table size to "None" will allow you to have different tables of different sizes at the same time.

In order to have all features of FT Shortcuts work, the maximum table width is 849 (pixel width). If you use a larger table, the software will not be able to read your stack size from the table (which will affect any feature that needs to read your stack size).

For each of the table sizes A-F, you can define what size you would like the table to be. Change this size to whatever will allow you to position the tables on your monitors in the way you like.

You do not have to keep the default values for Table A - F. You can change them to any value you want between 480 - 849.

You can specify just the width of the table (and the height will be determined automatically), or you can specify the width and height. We recommend just using the width method, unless you need a very specific table size. If you want to specify a width and a height, use the format WxH with no spaces (for example, 640x400).

Table A-F Width[xH]:

You can define table widths that you will often use by putting values in the Table A-F boxes.

Specify the table width only: If you specify the width only (e.g. 802), then the software will resize your tables to be that width, and the height will be automatically selected to be an aspect ratio that Full Tilt client software generates. (These sizes are in units of pixels)

Specify width and height: If you specify a width and a height (e.g. 640x400) then you can create unique aspect ratio tables. This is useful to avoid overlap on your monitors, and to maximize the number of tables that will fit. (These sizes are in units of pixels). Specifying a width and a height is NOT RECOMMENDED for the reason outlined in the following note.

Note: If you do specify and width and a height AND you distort the table from a normal aspect ratio, Full Tilt may use a different font for the Hero's stack size (different from what this software expects). If the software is not reading your stack size correctly, you will need to change one of the numbers in the "Stack Table Width" Column as discussed below.

The smallest table that the Full Tilt client will allow is (approximately) 480 wide by 352 high.

Table Width and Stack Font Images:

Note: You normally should not need to change these values from the default values.

This software uses image recognition to read the stack sizes from the player's box. There are several font sizes used by FT that change as the table increases in size. These columns specify what image file is used for various table widths.

Only under unusual conditions will these values need to be changed. Sometimes if you are using a table with that is right at the boundary of one of these settings, you may need to change a value slightly. Or if you are using a table with an unusual aspect ration, then the values may need to be changed.

To determine if the settings are correct, set the debug mode to "Enabled" on the Misc tab. Sit down at a ring game table (play money if you like). Your stack size should show up correctly in the debug tooltip. You can try different table sizes to see if your stack size is read correctly.

Here is an example for how to change the value in the Table Width column:

Suppose you are using a table size of 640x400. The table is squished in height from what is normal. Full Tilt will use the next smallest font size for this table than it would for a normal table that is 640 pixels wide. The font that is used will use is 493-571 font size. So you need to tell the software that you want it to use the this font size for your special 640 pixel wide table. In this case you would put 640 "Stack Table Width" column to the left of the font size 493-571. Your two columns would then look like:

492 480-492
640 493-571
690 572-690
849 691-849

This will solve the problem for this 640-400 table, but it may cause some problems if you use some other table sizes. Generally we do not recommend using tables where you specify both the width and the height.

Table Width and Button Images:

Note: You normally should not need to change these values from the default values.

This software uses image recognition to detect the presence of a few buttons on the table (Post Big Blind, Post Small Blind, Wait For Big Blind, and Deal Me In). Since the buttons change size with different table sizes, several sets of images are supplied with the software for the different button sizes. These columns specify which image file is used for various table widths.

Only under unusual conditions will these values need to be changed. Sometimes if you are using a table with that is right at the boundary of one of these settings, you may need to change a value slightly. Or if you are using a table with an unusual aspect ratio, then the values may need to be changed.

To determine if the settings are correct, set the debug mode to "Enabled" on the Misc tab. Sit down at a ring game table (play money if you like). Check the "Sit Out Next Hand" checkbox on the table. The "Deal Me In" button will appear. If you have the correct setting for this option, the "Deal Me In Button Visible" listing on the Debug tooltip (at the bottom) will show a "1", meaning that that button is visible to the software. The other blind buttons should work correctly if the Deal Me In button is working. You can try different table sizes to see if the buttons are detected correctly for various table widths.

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